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Yakuza kiwami majima everywhere is getting annoying
Yakuza kiwami majima everywhere is getting annoying











yakuza kiwami majima everywhere is getting annoying

Sounds like you're just not getting the combat down it seems. And the boss design in K1 is absolutely worse than 0, for sure, due in part to the Extreme Heat health regen but also because of the excessive armor the bosses have. But I disagree that the combat overall, objectively, is worse than 0 when it's the exact same styles and AI and encounters as 0 (outside of the bosses unique to K1, which is. If you skip out on that, well, it probably adds to the feeling of "worse combat". Doing Majima Everywhere is also rather crucial, too, unfortunately. But it gets back to near 0 level (assuming you are doing most substories) around the midpoint of the game. Maybe a little slower than 0 when you don't have heat.

yakuza kiwami majima everywhere is getting annoying

Even ignoring story reasons they purposefully nerfed those styles. I believe they did this on purpose because they realized how powerful Rush/Beast were (especially Beast) in 0 and they wanted to create a Kiryu that was rough to start with and tie it with the story.

yakuza kiwami majima everywhere is getting annoying

If you relied heavily on one of the styles I mentioned above (Rush/Beast), you probably will run into a technically worse experience than if you swap styles often. Otherwise, the combat isn't really that different from 0. Dragon of Dojima style that well until endgame due to how unlocking its skill tree is tied to Majima Everywhere which is also determined by some RNG and your main story progression.













Yakuza kiwami majima everywhere is getting annoying